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Diablo 4 Players Complain About Invisible Walls Blocking Their Progress - Suspect Game is Actually a Giant Maze
Diablo 4 Players Complain About Invisible Walls Blocking Their Progress - Suspect Game is Actually a Giant Maze

Diablo 4 Players Complain About Invisible Walls Blocking Their Progress - Suspect Game is Actually a Giant Maze

In a shocking turn of events, Diablo 4 players have discovered that their greatest enemy may not be the demons they're supposed to slay, but rather the mysterious invisible walls that block their progress. One frustrated player posted about repeatedly running into invisible barriers while attempting to leave towns, stating, 'I’m trying to get to a seasonal quest NE of Ked Bardu. I hit a rubber band wall as I leave the city. Wtf?'Other players have also chimed in, describing their attempts to navigate this new obstacle. 'I legitimately can’t play,' voiced another user, clearly unamused by what sounds like a devious game of reverse pinball. Speculation has begun that Diablo 4's true purpose may not be demon hunting, but challenging its players to escape a giant, sadistic maze.But this isn't the only complaint of the week. Players have also shared their frustration over extra manuals that can't be sold or broken down. One bewildered user asked, 'So... we just drop them? Seems like an oversight here or am I doing something wrong?' For newer players, there’s the added complexity of understanding item selection strategies, which has become an educational roller coaster. 'So, many videos tell me the exact opposite things, and it gets a bit confusing,' lamented one player, who seemed to be suffering from a severe case of YouTuber-induced whiplash. They’ve now taken to Reddit to seek advice and hopefully a straightforward tutorial that doesn’t turn their brain into a loot piñata.In a surprising cooperation, the community has joined hands to tackle these perplexing issues, suggesting creating a comprehensive FAQ thread and better tutorial resources. While players have a long way to go to navigate the vast labyrinth that may or may not be intentionally planted by the developers, the subreddit remains hopeful that one day, they'll reach their quests without bumping into air.
In a shocking turn of events, Diablo 4 players have discovered that their greatest enemy may not be the demons they're supposed to slay, but rather the mysterious invisible walls that block their progress. One frustrated player posted about repeatedly running into invisible barriers while attempting to leave towns, stating, 'I’m trying to get to a seasonal quest NE of Ked Bardu. I hit a rubber band wall as I leave the city. Wtf?'Other players have also chimed in, describing their attempts to navigate this new obstacle. 'I legitimately can’t play,' voiced another user, clearly unamused by what sounds like a devious game of reverse pinball. Speculation has begun that Diablo 4's true purpose may not be demon hunting, but challenging its players to escape a giant, sadistic maze.But this isn't the only complaint of the week. Players have also shared their frustration over extra manuals that can't be sold or broken down. One bewildered user asked, 'So... we just drop them? Seems like an oversight here or am I doing something wrong?' For newer players, there’s the added complexity of understanding item selection strategies, which has become an educational roller coaster. 'So, many videos tell me the exact opposite things, and it gets a bit confusing,' lamented one player, who seemed to be suffering from a severe case of YouTuber-induced whiplash. They’ve now taken to Reddit to seek advice and hopefully a straightforward tutorial that doesn’t turn their brain into a loot piñata.In a surprising cooperation, the community has joined hands to tackle these perplexing issues, suggesting creating a comprehensive FAQ thread and better tutorial resources. While players have a long way to go to navigate the vast labyrinth that may or may not be intentionally planted by the developers, the subreddit remains hopeful that one day, they'll reach their quests without bumping into air.
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